March 23, 2004

Video game ratings

The other day at Price Club I saw a little kid trying to get his dad to buy him a video game. The dad promptly looked at the kid and said "Is it rated E for Everyone?", the kid said no, and the dad told him to put it back. I was proud. If more parents would start parenting and stop complaining to the gov't about violence in video games, radio, t.v., etc. we'd be better off as a society.

Posted by dave at 12:03 PM | Comments (0)

March 22, 2004

from my cold dead hands...

Bumper sticker seen today:

My wife yes
My dog maybe
My gun never

Posted by dave at 08:00 PM | Comments (0)

Very mission impossible...

Check out this page on Toshiba's new concept technology. The one that interests me is the sun glasses with the dual eye display. The reason this one stands out from all the other ones in my opinion is this quote: "the user simply focuses their eye on the desired screen object (menu items, text, etc.) once focused that item becomes selected".

Now THAT'S badass. The only problem I could see is accidentally selecting stuff, that could get frustrating. Now the only things these need is a translucent dial so you could go from normal sun glasses to full opaque screen with 50 steps in between and it'd be perfect. Oh - and of course it needs to be wireless and that dial needs to be moved by me focusing on something in the corner of the lens or something so I don't even have to lift my arm.

Posted by dave at 10:27 AM | Comments (0)

March 13, 2004

What if...

"What if..." is one of the most over used t.v. sitcom episode ideas. It's right up there with the much loathed "Collage" episodes. I think the "What if..." episodes come up over and over again because it can be a great concept. This concept and it's cousin in comic books, the "who would win..." scenario can be very interesting and fun to think about but is also done to death on t.v.

This was hammered home to me last night when I watched "J.A.G." do a "what if". It had to be the most predictable and boring episode I've seen to date. Just plain aweful. On the other hand some whole shows run like a "what if" and do it in a very interesting way.

Take the show "Smallville" - now maybe I haven't read enough superman comics but I never remember them talking about Lex Luther and Clark Kent growing up together as best friends. It's a great idea and it's implemented well. The whole show plays like a "what if" after "what if". Until recently I always thought that the character Lana Lang on "Smallville" grew up and took on the name "Louis Lane" and continued to be the love interest of Clark Kent / Superman but in a nice pile on of the "what if" twist, they let it be known that it's the blonde chick that will take on the pseudonym Louis Lane. Now this wasn't *shocking* news, it was a steady supply of hints: duh - she's the head of the school paper - but then again Lana's on the paper, her dream is to work for the daily planet and she interns there - Lana wants to.. I dunno... serve coffee all her life, etc. Finally they just had an episode that came right out and said it with her writing a column with the name "Louis Lane" as her pseudonym. (of course, I just keep saying - 'but she's blonde, wtf' - I guess this is where hair dye comes in)

Another show that does the "what if" to death is recent Star Trek franchises. It seems that Star Trek writers can't come up with a new plot to save their lives so instead they play the "what if" card and have people traveling back in time to change the current time line in *shocking* ways, EVERY goddamned episode.

I guess I just watch too much t.v.

Posted by dave at 03:35 PM | Comments (3)

March 11, 2004

The problem with kids now a days...

So I just witnessed three 14 year olds getting into a little skirmish. That kinda fo-fight where you hate each other and then are best buddies thirty seconds later.... you know, kid fights. So one kid looks at the other and says: "I dare you to jump this!" Where *this* is two skateboards on the edge of a picnic table and one of the other kids has a razor scooter on top of the table. The kid with the scooter looks at the other kid, dead serious and says: "I dare you to suck your own dick."

Now what if the skate board kid said: "Uh, ok... I'll give it a shot." This is getting into serious scary territory now. How does one expect that come-back to fly? When that kid was going over his witty come-backs in his head, did he decide that "I dare you to suck your own dick" would be the ultimate shot? "Yeah, man... and then I dare you to touch your penis against my butt!" Where does it end?

ha, Ha, HA... GAY!

Posted by dave at 07:00 PM | Comments (0)

March 08, 2004

Ninja Gaiden

Hardest game to come out since the NES. Bold statement? ... damn skippy. On one hand this level of difficulty is very rewarding... on the other hand it is going to end up costing me my voice and possibly a few controllers to the wall.

This is not an exaggeration, it really is "throw your controller at the wall, while screaming profanities" hard. Took me many, MANY retries before beating the level two boss. That's right, level 2. It's that hard.

I like Penny-Arcade's take on it.

Posted by dave at 03:44 PM | Comments (1)

March 02, 2004

worst fear

I think this would be my worst fear if I had an artificial leg.

Posted by dave at 10:14 AM | Comments (1)